Demo: https://youtu.be/nTuR7GMxTpU
Setup: https://youtu.be/0sXxdYswMv4
Discord:Â https://discord.gg/pAtEX6v5gn
Documentation: https://drive.google.com/drive/folders/1R0qGZvNqCOw2WyhDTTmxC2JyEWwlON0_?usp=sharing
There are 6 types of flying systems:
- Creature Flying System: Simulates the flying behaviors(diving, gliding) of different creatures(birds, mythical creatures, etc).
- Aircraft Flying System: Simulates the flying behaviors of airplane, jet, etc.
- Helicopter Flying System: Simulates the flying behaviors of helicopter, drone, etc.
- Flying Vehicle Flying System: Simulates the flying behaviors of flying car.
- Humanoid Aircraft Flying System: Simulates the flying behaviors of jet pack.
- Glider Flying System: Simulates the flying behaviors of parachute, glider, etc.
Includes the following third-person controllers:
- Duck
- Eagle
- Dragon
- Airliner
- Jet
- Helicopter
- Drone
- Flying Car
- Jet Pack
- Parachute
- Hang Glider
- Paper Airplane
A simple airflow system for glider and birds is also included.
Some 3D models in public domain(CC0 license) were used in this project.
Duck: https://opengameart.org/content/rigged-duck
Eagle: https://opengameart.org/content/animated-animales-low-poly
Dragon: https://opengameart.org/content/dragon-cartoon
Technical:
Features:
- Â Lightweight
- Â Customizable
- Â Mobile friendly
Number of Blueprints: 13
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows, macOS, Linux
Windows: Yes
Mac: Yes
Support email: gameofwoody@gmail.com
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