TRAILER: https://youtu.be/MjnTlz4xCaI?si=KDtt_AwEgbwZlc9Q
A bothy is a type of cabin in the Scottish highlands that are typically free for hikers to stay in. We stayed in a lot of them when I was young and we would scare the wits out of each other telling ghost stories by the fireplace. Perfect environment for telling your next ghost story!
This modular environment supports both interiors and exterior to create your own haunted cabin to your desired layout with support for multiple floors.
Textures all custom crafted for a unified look to PBR standards at typically 2048px or 4096px dimensions. Importantly a consistently high texel density of 1024px/m was maintained across UVs, including the interiors to cupboards, large and small props, to ensure everything maintains the same high quality when viewed very closely from any angle.Â
This product supports Nanite for Unreal Engine 5.0+
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
This product supports Lumen for Unreal Engine 5.0+
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
Technical:
Features:
- Â Modular assets make building fast and clean
- Â Some highly detailed nanite meshes
- Â Consistent high texel density for detailed textures up close
- Blueprints for pre-constructed cupboards, lights and switches
- Consistent simple collision on floors, walls and stairs for smooth movement
Number of Unique Meshes: 173
Number of Blueprints: 12
Collision: Yes, custom and automatically generated
Vertex Count: 3 – 4,665 (typically around 750)
LODs: Nanite, Auto
Number of Materials and Material Instances:Â 10 x Materials, 107 x Material Instances
Number of Textures: 388
Texture Resolutions: 128 (8), 256 (8), 512 (34), 1024 (51), 2048 (259), 4096 (24)
Supported Development Platforms:
    Windows: Yes
    Mac: Yes
Documentation:Â
https://docs.google.com/document/d/1yZ-vTfZpUJpZUVqDEHyqJi3oANlrBN3qCRyqpcF5SR0/edit?usp=sharing
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